Games
Below are the games that I’ve worked on. Each has a brief description of the game (such as what the game was for and my role in making it) as well as a video showcasing the game play.
For most of these projects, I used Unity as the game engine, although I have experience in Godot, and either Visual Studio, Visual Studio Code, or the engine’s built in IDE for the coding IDE.
A Lonely Rogue
A Lonely Rogue was solo project I worked on over 3 months.
This was a way for me to learn Godot and make full game that could be published for anyone to play.
The programs I used for this were Godot for the engine and Aseprite for the art.
The link for the published game can be found here.
Tidy Ocean
I led a team of 5 over a 2-day period to create a trash collection game.
This was for the Climate Change Game Jam 2024. The game was awarded “Best Ocean Themed Game” and “Best Original Soundtrack”. I was the project lead and a programmer for this game.
The software that I used for this were Unity for the game engine and Visual Studio for the code.
The link for the game is on Itch.io here.
Everon
Everon was an uncompleted solo project I worked on during the summer of 2023.
It was made to be a recreation of a game from my childhood called Vesteria but I had to stop working on it due to schoolwork. The base mechanics of the game were finished and are shown in the video.
The software that I used for this were Unity, Visual Studio Code, Blender for the 3D modeling, and GIMP for the 2D assets.
The link for the game is on my GitHub here.
We Need to Talk
I led a team of 5 over a 2-day period to create a digital card game.
This was for the Global Game Jam 2024 and the theme was “Make me laugh”. I was the project lead and one of the three programmers for this game. The idea was to parody content creator apology videos.
The software that I used for this were Unity for the game engine and Visual Studio for the coding.
The link for the game is on the GGJ page here.
Mimicry
I led a team of 7 over a semester to create a monster collection turn-based RPG.
This was for a semester project for one of our classes. I was the project lead, the 2D artist, and one of the programmers for this project.
The software that I used for this were Unity for the game engine, Visual Studio Code for coding, and GIMP for the 2D assets.
The link for the game is on my GitHub here.
Other Projects
Below are a list of other projects I’ve worked on that aren’t video games
Code Examples
Code that I have written and worked on can be found on my GitHub.
These range from C++, C#, and Python. I also have experience in Java.
3D Modeling and Rendering
Leadership & Work Experience
Ohio University Game Developers Association | Spring 2024 - Fall 2024
Secretary
Kinsale Golf and Fitness Club | Summer 2017, Summer 2018, Summer 2019, Summer 2021
Steward
Westerville Central Marching Band | Fall 2020
Section Leader
About
From a young age, I’ve always loved computers and video games and have been interacting with both since I was very little. I am studying computer science in my fourth year at Ohio university and I am currently the secretary of the Ohio University Game Design Association. I wish to create games that can bring some joy into people's lives.